Hi
I noticed that when mark the tree into asset library it separated into 3 different component instead.
This issue remain the same even select the tree as whole hierarchy.
Working on Blender 3.1.2 version. Any advice to fix this? Thanks!
You need to use a newer Blender Version SSproul
In 3.1 you can't Assetize a Collection yet. From 3.2 onwards that is possible. Then you need to select the Collection where the tree is in and right click > Mark as Asset.
Just select hierarchy, M for new collection, name it. Once in new collection select collection and select Mark as Asset. Then it has whole tree in assets without joining items which causes problems for multi surface mod.