Hi, I'm try to do vertex group like a tutorial but when I rotate the Bone Ear.L both Ear vertex are rotated
How do I fix it?
I Checked this option again and the bones moves Left and Right vertex Group properly. Can you imagine why my blender works inverse. Thanks!
Hi Fernando,
your Blender doesn't work inverse, but the naming is just a bit confusing. If you have Vertex Group enabled it works:
And if you have it disabled, you get mirroring of the mesh, like this:
So you could say, it mirrors the Vertex Group now and not in the first example, but meant is, that if the Vertex Group option is enabled, blender mirrors the Vertex Group to the mirrored Bone.
One thing that you might be missing from the video explanation, Fernando, is that the modifier won't create the vertex group for you. It will only mirror those weights IF the vertex group already exists.
So if you only have an "Ear.L" vertex group, and the "Ear.R" does not exist, it can't copy the weights into that group.
Maybe that will solve your issue?