Hi, I am trying to make a simple Milk box Character like this one which I want to be able to do lip syncing on.
I made the following and added a couple of bones and weight painted each one individually
When I try to rotate the bone in Pose Mode, I see severe Mesh Deformation.
I tried to mimic the rig of Melvin by adding several bones around the mouth and weight painted them individually (again mimicking the weight paint on Melvin), but I still have the same issues. Any ideas on how I can fix this?
Thank you.
Such a cute milk box character. Looks cool. I thought if you want help with the eyes, I remembered a livestream Kent made about procedurally creating eyes. Maybe that can help you out when you get to the point on making his eyes, just in case. The eyes are the soul to a good character.
https://cgcookie.mavenseed.com/live-streams/creating-a-procedural-eyeball-material-with-eevee