Second fog layer not needed in Blender 3.1.2

It seems the second fog layer you created to resolve the round effect on the rectangular lamps is no longer required in Blender 3.x.

  • awesome!
  • 👍
2 loves
Reply
  • spikeyxxx replied

    Indeed mmarcokoster .

    Thanks for mentioning this.

    The support for area lights was added in 2.93, as you can read here:

    https://developer.blender.org/rB355f884b2f09

  • Kent Trammell replied

    Amazing! Thanks for the update mmarcokoster!

    1 love