Help:(

Long story short, I have done the stamping of the pores and checked it in the pore depth testing file. Looked ok. But when I bake, it turns out patchy, which I really do not understand why. I already tried redoing multiple times the stamping etc.  but it does not improve a lot. The worst part is that when trying to use the skin material, the combination of the UV textures and the texture painted one looks very bad. Please, any advice? 

  • Kent Trammell replied

    Hi IR - I think we can figure out why the texture bake is patchy and why the combination of bake + skin base color looks bad. Could you post a screenshot(s) of the patchy texture bake?