Hello,
I dont know why I have some wierd shading here. I think its because of the mirror modifier. Is there any way to fix it?
Here is the blender file: Modeling_the_right_leg
Hi pohrerhub
You have interior Faces as you can see on the Edges here:
They only become interior when you use the Mirror Modifier, but they should be removed.
Thanks for the quick answer. That worked perfectly. :)