This here is going to be a collection for objects that i modeled for practice that i don't want to make it's own public spot in the student gallery since it's mainly smaller or more unfinished stuff, but i still want to share it and see what others think.
Modeling Practice From Yesterday: Axel's Chakrams from the Kingdom Hearts series. I got the proportions on these wrong, the ring and circles need to be thicker, but happy with it in the end. Geometry is all quads, however there is some extreme poles where the circles meet. I tried to give them a texture, but i was unhappy with any combination i tried to do. I just could not get it to look right.
Textured and a non wireframe view here: Draft project page.
Sketchfab model this time. My attempt at the robot piece from the collab 2022 discord. Several details are missing and i didn't attempt to model the interior. Im in conflict with this model as i feel like there's too many polys for what it is, but if i start merging vertices to get the poly count down, should i want to add edge loops later it would be more difficult.
Sketchfab: Link