Ok, after going through the Pokedex, I decided to choose something I could do using Edge modelling, as I don't know retopology yet, and won't be able to texture a sculpted thing.
So... Here's my choice, Celesteela, #797
Let's go!
I think this is a good choice if you are avoiding retopology.
Mesh modeling would work for this character.
Good luck!
Never heard of this pokemon before but omg Celesteela looks so damn cool. Great choice! Looking forward to see the result.
You are going for the big game! such a detailed one, soo eager to see the results!
Because of a lot of personal problems, wasn't very dedicated to this challenge...
Not sure I will complete it in time...
Still another week to go, you got so far, and are doing so well,
Keep it going until the end!
You really nailed the mystical atmosphere about this pokemon!
Don't lose confidence, you can do it!
Wow, again a great piece of work. You're up to a masterpiece again!
Drawing textures using Affinity Designer for the first time. I won't be able to reproduce it exactly but it will do the trick...
Also added lines on the first "cape"... Starting to work on the lighting. Making final scene tomorrow.
Pokemon Challenge - Celesteela - Finished
I added light circles and particles effects based on a tutorial by TutsBtKai (https://www.youtube.com/watch?v=YWcGDgD1KtY)
A little bit of post processing and we're done!