Pipe objects and their bounding boxes - sort into collections?

posted to: Modeling Pipes

Each new pipe object we are creating has its bounding box.

Should we sort these into collections, so each piece and its bounding box are in the same collection? 

If so, best way to do that?

  • Kent Trammell replied

    Bounding boxes aren't a separate thing from the object. Rather every object has it's own bounding box inherent to it and it can be enabled visually in the object's display properties. So I don't quite understand what you mean about keeping them in separate collections 🤔

  • erikitect replied

    In the case of this tutorial, first you make a box and set it to wire frame visibility in the viewport.

    Then you make a cylindrical pipe section to fit just inside the box, model it to a good shape, and apply the subsurf modifier to it.

    The purpose here is to have a tileable modular object to make a network of pipes with.


    So it looks like the original box (invisible in the final render) and the cylinder are two objects that travel together and get duplicated all over the place together.

    And then you do similar things with different pairs of guide box/pipe section, so you have multiple repeatable parts in the kit.


    So doesn't that entail that each guide box/visible cylinder pair needs to be packed in its own respective collection to act as a single object?



  • erikitect replied

    the thing I just posted was intended to be a reply to your answer but I am not sure it registered as such