Hi guys,
I am currently doing the HUMAN workshop in blender 3.0 and I keep getting these spikes coming out of my sculpture. When I smooth them out they keep coming back once I open and close the eyes. I have checked the normals and there are also no additional vertices. This must have to do with the multi res modifier but I cant seem to find a solution! HELP!
Hey P!
Your not the only one, Try this answer from Kent,
or have a read of this post to see if you find a solution.
fixed-hole-visible-in-multi-res-silly-bug