In the video it shows that under the world properties you can tick on 'ambient occlusion' but I can't find that option in the latest version, wondering where it has moved or been renamed?
Hey tteambananas ,
Good question!
And I have the answer!
In the Render Properties, under Light Paths, you will find a Fast GI Approximation check box and dropdown menu.
The other option is to use the Ambient Occlusion node in the Shader Editor with the world shader selected.