White artifacts on pointiness

Hey!
Not really a question but thought it might be useful for someone down the line. If it´s inappropriate to post that here please feel free to remove it. I found a bit of a bug and how to solve it. Basically if you want to do the pointyness utility texture when you have scaled the head down it creates a whole lot of white artifacts. Solution is to scale the head up as much as necessary to get rid of them and then bake from there.

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  • Kent Trammell replied

    Nathaniel, THANK YOU! Another person experienced this issue and I was unable to solve it as easily as scaling up. This totally makes sense why I didn't experience the issue in the course because I rescaled the portrait later - it was huge in the beginning. You've provided a fantastic, simple solution to a mysterious problem. 🙏

    Why did you think to scale up??

  • Shawn Blanch(blanchsb) replied

    Excellent. Simple. Elegant.

  • Nathaniel Scheurer(nathanielscheurer) replied

    Glad it might prove helpful! I wish I could take all the credit but after a bunch of google searching I found this post that had the solution:
    https://blenderartists.org/t/pointiness-strange-spots-when-using-dyntopo/685298
    In hindsight that made a lot of sense since I did get a successfull bake first before scaling the head down.