Loose Floating Parts

How do you toggle armature deform in edit mode, so that the "trouble pieces" of mesh can be selected while the scope is out and they're visible?

  • Jonathan Lampel replied

    For that you can use these two buttons on the armature modifier for how it is displayed in edit mode: 

  • Dwayne Savage(dillenbata3) replied

    That's awesome. I totally learned something new.