I don't know why you have only one object (Rig) in your view layer... no matter how I create Bones, it shows as Armature Armature.001 Armature.002 etc..
when I move them (Edit Mode) to a different Layer I don't have the ring Symbols in the layers... only can see the active Layer
Bones dissapear and only the origin point is visible....
I am totaly confused what is going on here
Is 2.93 different now?
thank you
Hi Martin, add your first Armature (Single Bone) and then go into Edit Mode.
Then you can add new Bones, but they will be part of that Armature (Object). No new Armatures will appear in the Outliner.
It is the same as with Meshes; if you have your default Cube in Object mode and then add another Cube, that will become Cube.001,
but when you are in Edit Mode and Add a Cube, you will only have one Object (Cube), athough that consists of two Cubes.
Thank you very much Spikey
I just couldn't figure it out.
In Edit Mode i didn't see that with just Shit + a it adds a bone...
now it is all good. Thank you for your help. 🙂
Thanks spikeyxxx
@masta - once you get used to the modes in Blender, you won't even think about it. You will just know.
Oh and I think you made a typo *Shift + A....Shift
But I think it's really funny what you typed hahaha
Make sure you play around with all the bone tools
https://cgcookie.com/lesson/bone-tools
Oh no... I am so sorry... I really misspelled this one... Sorry I am Austrian... not native and quadirplegic so my fingers don't always do what I want...