Sculpting, Retopology, Character Modeling, Rigging and Animating.

As entitled, this is finally the chosen path I will follow in Blender.

Most courses and flows are very up to date.

For sculpting I Did Melvin and the Shark, but what learning flow is recommended specifically for character modeling?? Doing the Introducting Courses.


  • adrian replied

    Hi @donsoarese ,

    Looks like you have a plan, and a lot of work ahead.

    For character modeling  there is Modeling Realistic Character with Blender . It uses an older version of Blender, but if you follow your plan get to grips with sculpting, the different UI shouldn't be too much of a challenge. The principle of character modeling still applies.

    Good luck on your of creation journey. 

    Look forward to you sharing your progress.

  • Don Soarese replied

    Thank you @adrian2301 ,

    having a good plan is often the good way to success. And working hard also.

    Modeling Realistic Character with Blender will be key. I am doing the prerequisite courses as recommended.

    Greetings!