Blender sculpt: Can I do this workflow in Blender? (Dynamesh, Morph, Project)

Hi,

Is there Dynamesh, Morph targets and geometry projection in Blender or other way I could do something similar as show below on the video?


I use this workflow shown below on the video quite commonly for cleaning up Photogrammetry meshes or re-purposing megascans. I wonder if I could do the same in Blender.  (Ignore the music and sorry for the zbrush loading times)


https://drive.google.com/file/d/1T09k7q4OWpN_SIm5MGHOZuiLGJw-Qd8P/view?usp=sharing

  • yywong replied

    Dynamesh = Dyntopo with Sculptris behavior

    Morph targets = Shape Keys 

    Geo projection, haven't tried that in Blender. See Shrinkwrap modifier; there are also various retopo addons free or paid that do similar tasks very well.

  • metsapaholainen replied

    Thanks