I am had some issues to use the emission node. I am trying to use Cycles, instead of Eevee, but I got some issues with shader to RGB, witch doesn´t exist on cycles. So, how can I use emission node with eevee or cycles. Do you have some tutorial or article to send me?
I have already obtained a satisfactory volcanic stone, but my lava does not shine or emit any light. It only gets the color stronger or weaker.
Almost there, but, how can I make it glow? Or emit light/color?
your image is too low of a resolution so I cant see your node setup but probably adding in a emission shader or changing the emission strength, Keep in mind that Eevee emission will not actually emit light.
Hummmm ... this pushs me to another problema. How can I convert shader to rgb on cycles? Because, if cycles works with Emission, I need to convert the shader...
Hey jpgaelzer , you shouldn't need the Shader to RGB node for this at all. You could either mix the emission with the principled shader or use the emission strength and emission color properties on the principled shader to get it to glow. If that doesn't solve the problem just let me know!
stickdonkey I figured out. I was putting the emission node right to the principle node. Now I am mixing it with principle node. And it worked. Thanks for help! 😁👍
Yes, I did this: It is not good as yours, but it worked. Here:
Now I am watching againg the video about displacement. 😅😅😅
Thanks a lot for the help!