Hi,
The shader seems to not work when I set object scale to something bigger than 1:
WIth scale set to 10 we have 10 scan lines compared to scale 1:
How can we fix it?
Thanks!
Peter
scale other than 1 breaks a lot of things in blender...
the way to approach it would be to scale up\down your object to get "proper" size...
then apply the scale...
this is accomplished by "ctrl+A" and choose scale from the drop down...
this will change the scale setting back to 1 and retain the new size of your object
and all other operations in blender will be happy!!
hope this helps