@theluthier Are we still supposed to create UVs and Texture colour maps for our Week 2 homework?
The UVs and colour supposed to be on the Low Res model, yes?
Also in the stream you were modelling over N-gons with parts of the lamp, but @jlampel has written else where that, while you can model with N-gons, you still have to convert them to Triangles for UV mapping. What are you thought about this?
Thank you.
Are we still supposed to create UVs and Texture colour maps for our Week 2 homework?
NO - I saw that on my predicted stream topics for week 2 and thought "what was I thinking?" lol
UVs and texture painting are week 3 and probably some of week 4.
As for ngons and UVs I side with Lampel. It's always the safest / cleanest option to replace ngons with quads / tris. Sometimes ngons are fine (like an object not being UV'd) but I'm never surprised when they cause problems.