Collab2021 - WIP - richardyi

Collaborations

Blender is fun!

  • richardyi replied

    Homework submission-week 1-fence

    @theluthier 

    Definitely over-estimated my blender skills and should have spent more time. But this team project is definitely a blast as it gives a better and clear direction to improve my skills.

  • Ingmar Franz(duerer) replied

    rrichardyi Looks good and welcome to the team 😀!

  • Ingmar Franz(duerer) replied

    Just a quick reminder. We still need a name for our team? What's your vote?


    1) Shabby Chic 


    2) All Access(ories) 


    3) Shabby Fresnel Chic 


    4) The Stan Dalones 

  • richardyi replied

    duerer Thanks for the reminder. The first option Shabby Chic sounds fun.

  • Ingmar Franz(duerer) replied

    rrichardyi Thank you for your vote 😀!

  • Kent Trammell replied

    Overestimated or not, your fence section looks great rrichardyi! This is exactly how I would structure it in the sense of minimal pieces needed to assemble the whole fence. Once the terrain is finished, you can easily assemble the whole thing accordingly. Nice work! You've earned full points from me.

    One stylistic note I was going to add was that the vertical boards are massive. Way chunkier than any fence I've seen. But then I checked the art and sure enough they're kinda huge. Almost the same size of the door:

    harbinger_ua How do you feel about us shrinking the fence breadth down to more normal proportions?

  • Vadim Zaitsev(harbinger_ua) replied

    @theluthier sure, we can do that. Just don't go too hard on them as they still need to be a bit exaggerated to fit the style.

  • richardyi replied

    Thank you Kent for your nice words. Great catch. You have very sharp eyes. I didn't notice that. The fence is indeed huge compared to the real ones.

  • Kent Trammell replied

    Any progress on this rrichardyi?

  • richardyi replied

    @theluthier A little slow. Thank you for checking in. Here is what I did by watching last week's video and your Fundamentals of Digital Sculpting course. I also synced my WIP in google drive. 


  • Ingmar Franz(duerer) replied

    rrichardyi I very much like what you've sculpted 👍! I'm wondering how this will look when it's assembled to a full fence 😀.

  • Kent Trammell replied

    No worries on being "behind" - Several people have needed more time to catch up. In fact week 4 is intentionally a buffer week for everyone to catch up 👌

    You've made solid progress with you sculpted wooden accents! Some advice I want to offer is tightening and lengthening your grain crevices as well as adding a few more to balance the look. I would also subdivide higher 1 or 2 levels to avoid the polygonal artifacts showing up in the sculpt.

    You may find this GIF helpful: A similar wood sculpt example, before and after tweaks:

  • richardyi replied

    @theluthier Thank you for your great advice. Let me try to use the reference image provided in the google drive. Now I understand the importance of the high-quality reference image you provided. Lol

  • richardyi replied

    @theluthier Last week's home is challenging. I need more time to do it....


    Here is what I got for the fence. I beveled the wood in last version, which made the edge a little too smooth. I did not bevel it this time. 


  • Kent Trammell replied

    I think your vertical planks look good. Only advice I would give is to rough up more of the sharp edges with the scrape brush.

    No worries about needing more time. Week 4 is meant to be a catch-up week 👍

  • Ingmar Franz(duerer) replied

    rrichardyi Great work 😀👍! No additional advice from my side to what @theluthier wrote above. I'm looking forward to your final fence parts 😀!

  • richardyi replied

    @theluthier Uploaded my normal and cavity map. Haven't figure out the color map... Thank you for leading the collab2021. I definitely learned a lot from this program and have a more clear direction of what I should  improve.  

    Can I ask you a random question? I am current working in a research lab. I am interested in making 3D animations of biomedical videos. One example is like this: https://www.youtube.com/watch?v=5DGwOJXSxqg&t=318s  

    Can you recommend courses on cgcookie that will be helpful for reaching that goal? I know it's a long way to go... Thank you.