Collab2021 - WIP - nathangarduno

Collaborations

This is an on-going thread documenting my progress through the 2021 Collab Project.

  • Nathan Garduno(nathangarduno) replied

    Homework Submission - Week 1 -Window A + Shutters

    @theluthier 

    Final Outcome

     

    Week one workthrough below

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    Using empties to help control the pivot on the shutters. Hopefully it isn't too low poly!

  • ladymito replied

    The pole timbers appear to be larger in the early art. This would also reduce the polygons

  • Nathan Garduno(nathangarduno) replied

    Agreed! Also looking back at the original art, it looks like the slats might also be flat, versus the style I have no where they are slanted like blinds/shades. I went ahead and did a version 2

  • yukino hatake(yukinoh1989) replied

    Nice job it looks great :) 

  • hapit replied

    https://www.123rf.com/photo_121381946_two-retro-closed-windows-with-wooden-shades-on-yellow-facade.html

    I think the blades should be at an angle. Otherwise the functionality would be wrong.

    I roughly count 18-20 blades on the window shades, so yours are a litte bit to small.

    Hope I could help you.

  • Nathan Garduno(nathangarduno) replied

    Yeah thanks for the reference! I am not too sure on that use case here. These shutters seem almost like a "close shop" use and it feels like in the reference image the slats are flat and not angled to completely block light. I was going back and forth on this as well. Trying to consider the use case for them in the context of this fantasy building versus references from real life.

  • Nathan Garduno(nathangarduno) replied

    Alrighty final outcome for the week. Sticking with the flat styled slats, but increased the width of them.


  • yukino hatake(yukinoh1989) replied

    really good looking. great work :)

  • Shawn Blanch(blanchsb) replied

    nathangarduno as I said in the Discord, this is looking great so far.

  • Kent Trammell replied

    Finally getting around to your homework nathangarduno - You've done excellent work for week 1! Easily deserving of full points. I also concur with the suggestion of broader shutter slats than the thinner ones 👍

    And I know you've already been exploring sculpted accents. Can't wait to see the results from week 2.

  • Nathan Garduno(nathangarduno) replied

    Homework Submission - Week 2 Sculpt -Window A + Shutters

    @theluthier 

    Not huge about sculpting but was cool to learn and I love the accent it gives the piece.




  • Kent Trammell replied

    You nailed it nathangarduno. Exquisitely sculpted accents. The right balance of wood grain and beaten edges👌

    No constructive criticism from me at all. Going into texture painting, your asset is one I would recommend simplifying the base geo for the shutters. The slats can easily be baked on to a flat face; no need for individual mesh islands for the slats.

    I recommend you simplifying the geo to look like this:

    They can all be separate objects too (though they will all share the same texture space.

  • Kent Trammell replied

    nathangarduno Tell me there's an update pending! 🙏

  • Shawn Blanch(blanchsb) replied

    How's it coming nathangarduno ?