Hey guys, when I average Island scale and UV unwrap this same object always gets stretched, trying for the life of me to fix this but I don't understand what's going on. I've tried selecting the particular object and cutting it up as much as possible but it still stays in the red, making me believe it's some scaling issue in relation to the other parts that I'm just not understanding? Any help or direction with this would be amazing.
Link to my .blend if you want to take a stab at it: TreasureChest
I don't see red:
(tried it in 2.83, 2.92 and 2.93...)
However, you haven't Applied the Scale on a few pieces:
Apply the Scale, select All (not in Local Mode!) and Unwrap again.
Then select All in the UV-Editor and Average Island Scale, Pack Islands.
If something still shows red, ignore it, the only stretching is at the corners of the rim:
(Which, in this case wouldn't even be a major issue...)