In a previous lesson, you showed us that we can select multiple objects and alt-click in the properties and it will check the box on all selected objects. I didn't know that. Thanks for that cool tip!
But you did the "IK Stretch" manually for each object this time and also in the previous IK video. I tested the ALT method and it works with values also. Select desired objects, enter "IK Stretch" value and hit Alt+Enter
Soooo now I am curious. Because you didn't show this to us previously. Did you just learn something new Wayne? 😊
Hi Peter,
I learn new things about Blender nearly everyday. but that was not one of those things.
I know you can do that with the alt key (you can do this with almost all settings that are consistent among the selected objects).
Why did I not do them at the same time? Why knows, probably because I wanted to show how having different values affects the stretching differently. Or it's just one of those things that I always do a certain way....like jumping to front view to add a single bone armature. There is no reason to do that but I just do haha