Transforming palm tree changes UV mapping chaotically and ruins the texture positioning. How do I keep UV map coordinates in place?

Hi, I am currently following your amazing course. However, I have not been able to get past transforming the palmtree (video timestamp 19:00) due to the UV map coordinates rearranging themselves chaotically and ruining the texture. 

I tried adding screenshots to this question but error message "somethignwent wrong" keeps popping up. So here is a wetransfer link: https://we.tl/t-51e9p1bcOc

Screenshot 1 represents the UV mapping before moving the top part of the palmtree and screenshot 02 the afterwards. I tried pinning them before making the transformation but it won't work. I also attached the blender file in case taking a look could help in finding a solution :(

Thank you so much for your time! 


UPDATE: Screenshots attached successfully

Screenshot 1:

Screenshot 2:

  • spikeyxxx replied

    Hi Bianca,

    you have aciidentally enabled something called  'Correct Face Attributes' .

    In the 'What's new in 2.90' BLOG @jlampel explains this:


  • biancamazilu replied

    Thank you so much!!! Solved my issue. Best wishes!