Perhaps this video needs a simpler tutorial because there are no definitions of what a driver is
"In Blender and 3d in general, drivers are a way of having an input drive the output of something else."
Hi Sunbab. Yes drivers can be complicated. But for the beginner level all you need to do is use the 'copy as driver' function and connect a custom property to whatever you want to drive (the influence of a constraint).
If you are having trouble can you please elaborate on your difficulties, and we can help you.
Hi Sunbab.
If you don't understand everything about drivers at this level, that's ok.
I defined what a driver is and gave 2 examples at the very start of the video. 1 was simple, the other more complicated. However, the most common use for a driver in rigging is as a switch. ie- creating a custom property and making this drive the influence of a constraint.
Just focus on the easy method that I show for this. Right Click > Copy as New Driver and then paste that where you need it. This will be all you need when you first get started. And with time you will understand more and more.
And don't forget that if the video is going to fast you can slow it down. That way you might be able to follow it a little better plus you will have added entertainment value because I will sound like I'm having a stroke.
Hi Sunbab,
Yeah don't give up. It's difficult stuff at first but I know you can do it.
Just focus on the bigger picture first and don't get lost with all the nitty gritty.
If you get stuck, just post a specific question, a screen recording of your issue or even a link to your file. We are here to help.
Here is a simple example if you stuck this might easy you into what he is demonstrating
I made one more tut, that helped me better prepare for this tut, i hope it helps. I finally learned enough about drivers to more comfortably follow along. :)