Scale sculpture part

Hey,

I've made a sculpture and just noticed that the size of one of the body parts isn't right at all. Is there a way to scale that specific part up without losing the sculpted details or having a very rough transition to the rest of the sculpt?

Greetings,
tobles

  • Mark Smith(me1958424) replied

    if you scale it either using mask or selection to isolate it, you should acheive desired result...

    just remember to apply the scale (ctrl + a/scale) once you're satisfied with the result

  • tobles replied

    Hey Mark,

    sorry for that late answer of mine.
    That was what I've already tried. Problem with this is, I didn't find out how to change the point from where it scales so it uses the origin point at 0/0/0. After fiddeling around a little I just went into edit mode, selected all the vertices and scaled them. That sucks a little because it leaves me with that rough transition between the scaled part and the other part, but I guess I have to go with it.

    Regards,
    tobles