Piero's Deformation Bones: Duerer's Progress

posted to: Deformation Bones

The first bone is set 😀:

I'll try it without any "Bone Layer Management" addon since switching back now to Blender 2.6 would probably either not work or mess up my file given the fact that even Blender 2.8 complains about files saved with Blender 2.9.


  • Matthew Fricker(frikkr) replied

    Good luck with this , I did this course a few years back and I remember that the wings were a huge project to rig and get working. I hope you get on ok with it :) I look forward to seeing your progress! 

  • Ingmar Franz(duerer) replied

    Thanks, frikkr, for your good wishes 😀! I'm confident to get Piero rigged since I've already overcome so many obstacles (the devil's in details here, too 👹!) on my journey with this bird and since I have already some experience with rigging so that I'm prepared to meet some problems. So let's continue on the path to an animated Piero🐦😀!

  • Ingmar Franz(duerer) replied

    And the spine added:

  • Ingmar Franz(duerer) replied

    The "Deformation Bones" on Piero's left side in place and named:


  • Học Dễ(hocde) replied

    <a href="https://projectrunway.com.vn/"> Project Runway</a

  • Học Dễ(hocde) replied
  • bata tempel(batatempel) replied

    were a huge project to rig and get working. I hope you get on ok with it :) I look forward to seeing your progress!  bata tempel