guys, an important question. When you are working with Zbrush, or Substance Painter, when you turn the viewport axiz and press Shift, the software automatcly snap the viewport in the near axis. Is possible to do this into blender? how? thanks
Thanks teacher, i did and works, but i relize that he aways turn to perspective view when i rotate. Is possible to avoid (i set to orthograpic, and when i´m turning, it keep on orthograpic )?