Finishing Piero's Body Mesh: Duerer's Progress

The Retopology Piero now has his legs attached:

And the legs in detail:

  • spikeyxxx replied

    That's beginning to look really good!

  • Ingmar Franz(duerer) replied

    Piero is now ready for final mesh tweaking in "Sculpt Mode":

  • Ingmar Franz(duerer) replied

    And with some reshaping, especially at the arms:

  • Ingmar Franz(duerer) replied

    And some slight bending around each wing joint for later IK-Rigging:

  • Ingmar Franz(duerer) replied

    My solution for the bottom of the nostrils (view to the beak's front): 

    The triangle to the right of the right nostril's bottom wil only be visible under extreme angles:


  • Ingmar Franz(duerer) replied

    The nostrils rims shrunken a little bit giving them nice surrounding lips:

  • Ingmar Franz(duerer) replied

    Finishing the mouth cavity by smoothing edge loops with the help of "Relax" from "Loop Tools"

  • Ingmar Franz(duerer) replied

    Piero's retopologized base mesh is now finished and ready for adding the main feathers which will be modeled in the next step: