The orientation of the scnece is off,...

posted to: Bouncing Ball

up is down and down is up..... Or did I miss something? For me up is negative, which is not right, is it?

  • Wayne Dixon replied

    The world orientation will always remain the same, but the local orientation can be different for bones.

    What control are you having issues with?


  • tanaka replied

    Well if I ianimate ball ball, the curves are flipped top over, so the oart thats up in your video is downwards in my scene...


  • tanaka replied

    So its the Z control, which in this view reads a Y...

  • Wayne Dixon replied

    Ok so the controls work with local space, so even though the World Z is always up, the local Z might not be aligned.

    Are you animating the Body control or the Root control?

    Either way, you will often encounter controls that have a different orientation to the world.  So world Z (up) might be local Y, or similar.


    It might be a little confusing but give this lesson another watch
    https://cgcookie.com/course/fundamentals-of-animation-in-blender-2-8x


    I hope it starts to make sense.


  • tanaka replied

    Its not that I do not understand it., just all the curves in the dope sheet and stuff do not look like in the video as everything is upside down.


    And the exersise should complement th evideo shouldnt it? 

  • Wayne Dixon replied

    Hi Tanaka.  That is the exact file I started with in the video

    Make sure you are animating the correct control.

    I hope this video makes it clearer.

  • tanaka replied

    Hmmm, I believe I took the base not the outer ring. That explains it.


    Thank you for the effort of putting the time in showing me!

  • jasonj replied

    Thanks Tanaka. Same problem here for days. Pick the ring and not the base!