I noticed in the Fundamentals of Digital Sculpting with Blender 2.8 that my sculpting brush won't conform to the mesh like in the video. Instead, I just see a circle that doesn't snap to the object. Any idea what I'm doing wrong?
It could just be the version of Blender that you're using - sculpting has been changing pretty rapidly with a lot of little things that that recently. It shouldn't really change how you sculpt. Hope that helps!