So i was watching Chris Bailey's Bug Bots tutorial, and wondering what i was going to create, when a small voice in my head said :
How cool would it be to create a procedural resistor with Geometry Nodes, eh ?
A few hours later, here i am ! (I still haven't made the bug bot though).
Since this was intended as a self imposed exercise on Geo Nodes, i didn't go crazy with the texture details.
Great initiative. I bet your bug bot is going to be insanely cool, given how you take deep dives.