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Little Halloween Game Work In Progress

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Demo of a tiny Halloween themed game made using Blender and Godot.

When I saw the challenge to make "game ready assets" I realized that I didn't know what that meant. So, instead I went on an adventure to try and learn more about creating games and the assets for them this month. 

It was a great learning experience: animations both in Blender that transfered to Godot and within Godot, programming a very crude player, programming shaders in Godot and doing texture painted assets and cruder assets using the same palette...

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