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Wheatley, is that you ? Final

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My submission for the CORE - Texturing course Student Challenge.

I spent a significant amount of time on that project, trying my best to test almost all the techniques taught by Eva. 
I had a ton of fun !

I combined the different parts of the shader into a group, in order to easily access some parameters such as paint color, stripes color, eyes squinting level.

I didn't made the eye texture (hello, wheatley !) but found it on DeviantArt.

I wanted to put the model on Sketchfab, but it seems that the GTLF doesn't work with UDIM textures, which i tried for the first time with this project... so, next time 😅 (yes, i am too lazy to bake...).


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  • Cool result. This guy could work in a vault in Fallout.
    First thing that popped in my head though was "I'm blue, da ba dee da ba di", so thanks for that ear worm. I don't like it :D

  • Omar Domenech(Dostovel)

    Super cool result. All that time spent learning payed out big time 🤙🏼

    • Koala author

      Thank you Omar !
      I'm not super happy with how the hand paited damage on the paint and stripes turned out, but it's still better than my attempt at putting a procedural edge wear mask, which was... absolutely terrible 😅.