Everything was done in blender.
* Rendered with Cycles.
* Sculpted with the Remesh tool.
* Hand-painted textures.
Thanks, man! I was just practicing anatomy sculpting and rendering. Fortunately, there will be a Retopoflow course, I think, hahaha.
Wow awesome, makes me disturbingly aware of my own skulls, weird to think that's something I have. That is a super duper dense mesh though, that wireframe looks packed, you can practice some retopo in the future with it. Cool work 🤘🏼
Thanks, man! I was just practicing anatomy sculpting and rendering. Fortunately, there will be a Retopoflow course, I think, hahaha.
Wow awesome, makes me disturbingly aware of my own skulls, weird to think that's something I have. That is a super duper dense mesh though, that wireframe looks packed, you can practice some retopo in the future with it. Cool work 🤘🏼