Looking good. It's a work in progress and not a final composition, but the light in the few first is very overpowering, it seems to wash away all the detail, unless that's a different render. I make emphasis on the lighting because you can have a great model with great textures, but the lighting can undo all that if not done correctly. You can see for example how the paneling seem to disappear with too much light flooding, it wont let the shadows do its thing to make the panels pop. In the third image you can see how it looks much more realistic because the lighting is just right. But I think the one thing to improve that quickly catches my eye is the repetitiveness of the texture grime pattern. It is very uniformly distributed, instead you can add it in the places that makes more sense as to wear and tear happens in real life. All in all is looking really cool, it has a lot of detail and if you make the interior cabin it would be like wow. Keep making it cool 🤟🏼
Looking good. It's a work in progress and not a final composition, but the light in the few first is very overpowering, it seems to wash away all the detail, unless that's a different render. I make emphasis on the lighting because you can have a great model with great textures, but the lighting can undo all that if not done correctly. You can see for example how the paneling seem to disappear with too much light flooding, it wont let the shadows do its thing to make the panels pop. In the third image you can see how it looks much more realistic because the lighting is just right. But I think the one thing to improve that quickly catches my eye is the repetitiveness of the texture grime pattern. It is very uniformly distributed, instead you can add it in the places that makes more sense as to wear and tear happens in real life. All in all is looking really cool, it has a lot of detail and if you make the interior cabin it would be like wow. Keep making it cool 🤟🏼