While it feels a little bit more like a story board than a final product, the due date is here! Submitted with ~10 minutes to go, assuming I got the date right. :-b
I had a ton of fun with this, and ran into a few challenges actually trying to put this scene together. Simulations slow things down boys and girls. Be careful with them. Know how the knobs your fiddling with affect performance.
I would love to revisit this and actually flesh out the things I was missing. Timing for one thing. The camera Doom sprints at the beginning, then when he's chased he slows down to a crawl.
Deciding the actual dialog and sound effects.
Getting the fog to explode out of the cupola like I wanted.
Or the lake creature's arms. Or a woman's voice, or anybody other than a tone shifted version of my voice, for the thing.
Edit: Try this video URL: https://youtu.be/PeREFXcjdVw
Nice job man, way of taking it to the next level. Wardred, you look like a Viking from the 800's. For the HUMAN course you should definitely do your portrait as a Viking.
Original structure and some of the progress:
https://cgcookie.com/projects/astray-progress