Continuing with the nautical theme, here's my version of a New York(?) tugboat.
This was my first go at painting textures in Blender.
I had planned to add a bow wave in front of the tugboat, but that was either a bit beyond me or I was tired of the project again. The water is just the basic Blender Wave–modifier with the foam data added to the texture.
Rendered: 24–27 Sept 2020.
Blender 2.82
Nice modeling and the washed off effect of your texture paint on the deck is sells it very well. The hull does seem a bit too clean compared to the cabin walls. Nice work.