jpgaelzer Thanks for your detailed explanations 👍! This will for sure help me learning how to animate Grease Pencil drawings 🎨. I'm looking forward to your next project 😀!
duerer I think you must to look about constraints, Here on CGCookie, Wayne have a great fresh new course about Rigging (Learn How to Rig Anything in Blender | Fundamentals of Rigging), you should look for this. And you must look about Dedouze´s grease pencil tutorial on YouTube (Blender 2D/3D for beginners, drawing and animating with greasepencil (blender 2.8) - Part 1/2). I think this is a great start point. Here I am using a constraint "Track To" on the Grease Pencil Object to the camera. So, where the camera goes, the gpencil´s will rotate to it. After that, I set the GPencil > Stroke Placement to 3D Cursor and the GPencil > Drawing Plane to View. Everytime, before you draw in a keyframe, you must put the 3D cursor in the GPencil origin. This is very important, belive me. 🤣🤣🤣. And, after that, draw every single frame on the camera mode / camera view. In my case, I animated the mesh/airplane before. With that done, I created a grease pencil object and parented it on the mesh, inside the airplane. That was what I did. I hope it helps you! If I can help more, let me know!
jpgaelzer Thanks for your detailed explanations 👍! This will for sure help me learning how to animate Grease Pencil drawings 🎨. I'm looking forward to your next project 😀!
wardred ☺️☺️☺️ I am glad to help! Any time!
jpgaelzer This is really impressive. With the grease pencil and flat shading you've really given this an almost hand drawn aesthetic.
Thanks also to your tips in the comments!
duerer I think you must to look about constraints, Here on CGCookie, Wayne have a great fresh new course about Rigging (Learn How to Rig Anything in Blender | Fundamentals of Rigging), you should look for this. And you must look about Dedouze´s grease pencil tutorial on YouTube (Blender 2D/3D for beginners, drawing and animating with greasepencil (blender 2.8) - Part 1/2). I think this is a great start point. Here I am using a constraint "Track To" on the Grease Pencil Object to the camera. So, where the camera goes, the gpencil´s will rotate to it. After that, I set the GPencil > Stroke Placement to 3D Cursor and the GPencil > Drawing Plane to View. Everytime, before you draw in a keyframe, you must put the 3D cursor in the GPencil origin. This is very important, belive me. 🤣🤣🤣. And, after that, draw every single frame on the camera mode / camera view. In my case, I animated the mesh/airplane before. With that done, I created a grease pencil object and parented it on the mesh, inside the airplane. That was what I did. I hope it helps you! If I can help more, let me know!
danitufi Thanks a lot!!! 😊😊😊
looks great!!!
jpgaelzer How do you achieve it that the 2D character blends so well with the 3D scene? Do you have a tip how and where I can learn this?
duerer 😁😁😁 Thank you very much! I am glad to know!! Actually, I am very happy to know! Thanks again! 😊😊😊
duerer 🤣🤣🤣 Thank you very much!
Nice work