Here´s the finished version of my foxgirl =)
I didn´t manage to solve the issue with the ears appearing black in Cycles, so I made an Eevee render as well and swapped the ears in PS.
I´m not too satisfied with how the ears look. I´d be happy if anyone has some good Fur turoials for me :)
Overall I´m really happy with the result, since it´s the first time I did a human face and also managed to do an okay-ish retopology.
Critique is always welcome!
wardred thank you very much!
I used a picture of a real iris and used it as stencil for texture painting :)
Not sure if I commented on another version of this, but I really like your model.
I like your detail work on the eyes, in particular.
@jlampel Thanks for the feedback. The ears are the only part I´m not satisfied with, but I still need to learn how to work with the hair particle system and how to shade fur :)
Characters are tough but the face on this girl is really well done! Topology looks fine to me. Nice work on the texturing especially. I think the fur on the ears is the only part that stands out, since it doesn't match the style of the rest of the character.
frikkr thank you very much for the feedback! I tuned down the freckles a bit and changed the direction of the knit pattern as you suggested :)
Really beautiful 🙂👍! I especially like the eyes with all their details👀! Great achievement for a first-time-head🥇!
PS: For the head topology, I can recommend chapter 4 of @jlampel 's "Blender Mesh Modeling Bootcamp" here: https://cgcookie.com/lesson/modeling-a-head-pt-1-main-loops
Great work that looks really nice quality. For me I think that the freckles are a little dark and too uniformly placed. Oh and also I would have the knit pattern on her clothes going the other way as I think is the norm for that sort of thing. Her eyes turned out really well and overall I think you did great for a first human face!