Quite possibly my longest project. So long, in fact, that I had to squeeze two projects in between to rest my eyes. But the concept is so good that I wanted to do it justice and recreate it as faithfully as I could. The most challenging bit was the grass and I was scratching my head trying to figure out how to render it. In the end I used partially transparent planes with painted texture. It isn't best suited for 3D inspection, the illusion quickly falls appart, but I learned a new technique that will help me in future projects.
Concept by Tural Takhmazov: https://www.artstation.com/artwork/2x1JWv
Wow I love this! Great job!
Very cute! And a great rendition of the concept art.
ullreym Thank you. :-) I prefer Substance Painter, mainly because of the layer system - I like to be able to tweak things later. But I've been doing these last few projects purely in Blender because I'm trying to get as close as possible to the concept art and it's easier to get the texture with lighting right in Blender (SP seems to be better suited for realistic PBR look).
An exact replica of the concept art. Truly sublime! What is your program of choice when it comes to texture painting ?