This is for the Game Ready Sci-Fi Door course. I thought designing my own model would be much longer process so making it from the classic Doom felt like a way to go. Low resolution reference images gave some challenge with the details. It was fairly difficult to even say what is going on at some points. In the end I think it turned out well and I'm glad with the result.
If there are any mistakes or something that bothers you in the image or model, please inform me. I would be more than happy to hear some critique!
Door, walls, and ceiling are textured in Substance Painter and floor texture is made in Designer. All the images excluding wireframe are screenshots from Unity.
@jlampel Glad to hear you like it. Thanks also for the note! I'll keep that in mind
This is a sweet result Jere, you should be proud! The size of the grout lines in the walls and floor does make it look like it's tiny. Nicely done 😊