irinel0790 Hi. Thank you so much :) Yes I've done this efect in compositor simply adding node "Lens Distorion" I used 0.01 of Distort and Dispertion values and clicked on Fit option. :)
This looks amazing! Just a quick question: How did you get that effect of pixel shader(like in the games or something)? I mean if you look at the top of the trees you can see it. It is a compositing effect? Thank you and GJ!
Fantastic result dragonice69! I see the overlapping trees as well..I suppose changing the seed value could fix it. In my original scene I didn't introduce any rotational variance to the tree planes and thus never had penetration issues.
irinel0790 Hi. Thank you so much :) Yes I've done this efect in compositor simply adding node "Lens Distorion" I used 0.01 of Distort and Dispertion values and clicked on Fit option. :)
This looks amazing! Just a quick question: How did you get that effect of pixel shader(like in the games or something)? I mean if you look at the top of the trees you can see it. It is a compositing effect? Thank you and GJ!
tthepainter I've changed it but it took away some of randomness :(
@theluthier I've 15 min to change it :D
Fantastic result dragonice69! I see the overlapping trees as well..I suppose changing the seed value could fix it. In my original scene I didn't introduce any rotational variance to the tree planes and thus never had penetration issues.
Regardless, your render is a beaut 👏
Looks like you have overlapping tree planes on the left.