* A few changes were made, this is my final render.
My attempt on Kent's live event 'Wintry Landscape' from the 29th of January. (thanks for the inspiration and input) I also tried more to use procedural shading, but struggled with the ice cracks. Still not happy with the final composition, any suggestion? Rendered in Eevee.
Thank you for feedback. I'll give another try ;) !
I really like the glints of light off the water. I think you need more variety in the rocks; maybe make a couple of rocks with complex rock shapes that can be rotated at a variety of angles so it looks like diverse selection of rocks. Also, the rocks right now look sort of like pillows or empanadas, so I'd look at some "rockier" reference.
Nice atmosphere. I think you need to adjust noise scale of the snow. Looking on the right mountain noise looks too big. Try to add thickness and a bit of refraction to the ice. Maybe a bit of subsurface scatter would help, but i am not 100% sure how it will look.