This is an abandoned warehouse.
The scene was modeled, lit, rendered and composed in Blender. The textures were made in Substance Painter (The center pillar was sculpted in Zbrush).
This environment was created for my schools Graduation project: a short film (I'll provide the short when my school allows me to).
We were a team of 9 people to work on this short and this warehouse was my biggest contribution to the project.
The two renders that you see don't have the same feel as the wharehouse that's in the short because for the short, I did not do the lighting, rendering and compositing. Moreover, for the short, everything was rendered in Guerrilla whereas for the two renders that I provide, I re-did everything in Blender: Lighting, rendering and compositing.
Hope you enjoy! ;)
Great combination there.
yyukinoh1989 Thank you very much Yukino!!! The man that you see in the short is the only thing that's not CG. He's an actor that we filmed. We had hopped to be able to use some of the environment filmed arround him but we ended up creating a complete CG environment.
wow this is so wonderfull . and making that warehouse been showed in the short movie was amazing . its a great away to bring life to it :D .
since you worked with 9 man on this can i ask this man that you see did you also modelled that ? it looks so real :o
I love it!
Thank you furyin :)
Beautiful work! very impressive work!
forrest-harless
Thank you! It did take a few months (with many retakes and iterations). I'm happy you like it and enjoy the short. :)
Great short! This must have taken quite a while to build! It looks incredible!! :)
zzachzellman thx dude :)
Looks great! The short is awesome!!!!