Hi everyone, in this project I will show the ongoing work on the helicopter. Helicopter textures varies depending on tilesets, and each helicopter is made of an entity (the helicopter itself) and some modules (defenses, weapons, addons, etc). Everything is assembled at runtime, since the helicopter is supposed to be a buildable objects in the game. Its task is to automatically defend the base.
Feedback is always welcome, since I hope this will one day end up being part of a finished indie video game I aim to publish.
The game engine is, of course, Unity, and so all renders will be real time render in Unity.
Cheers :)
To see more of this game, check out my other projects under Unity3D!
@theluthier Thank you so much, I'm so glad you like it :)
Love these assets, Luca. Wonderful job 👏