Finally got around to finishing this after nearly a year on the shelf, not completely happy with it but it feels good to get something done from start to finish.
Would really appreciate critique and especially pointers in the direction of learning material as this is the first time I texture something like this or create a game asset of this scope.
Modeled in Blender and textured in Substance Painter
"Lock and Load" Marine! This render gives met the Call-of-Duty feeling again, Well done.
Nice work!