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Red Devil's Tavern & Pool Bar Final

I needed a photo of bar for the background of a short video I'm working on, but I couldn't find any that fit me. So, I decided to build my own bar and by the way I could practice my modelling. The process took more time than expected, but eventually I think it's ready and I can go to the next step. Main character of my short story would be the red thing you can see in one of the images (concept by myself). Doesn't have a name yet. Sculpted and retopologized according to "Fundamentals of Digital Sculpting" course, plus a simple rig made from scratch. The shadowmen would be the guest characters. They're not supposed to be realistic, just shadows moving in the background. So I used a basic human mesh rigged with rigify add-on and a procedural texture designed to look like smoke more or less. All made in Blender 2.79. Most metallic textures thanks to www.textures.com awesome free stuff. Feel free to comment whatever you want.
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