Hello,
I'm coming back to this project that I left aside since a few months.
I've updated some modeling details, made some cleaning in the .blend and started some procedural shaders.
All is under construction (modeling, shaders, render, rig).
Rendered in Cycles + blender compositing.
Lit with a night HDRI.
The mechanic parts are not easy, but little by little i find my way inside reference images.
There will be rig after modeling.
100 % blender
baukepost I did, but i fixed some issues.
Now it's rendering well. No facettes.
http://pasteall.org/pic/show.php?id=a7717b4255414207f2d7f29df8f8289b
llollito_larkham I mean something like this: https://cgcookie.com/lesson/modeling-the-tires
baukepost Hello. Sorry, i don't understand. You mean trails on the ground ?
Looks good, maybe add some physical tire treads.