The orientations are different to regular Blender, however it is a requirement of the flight sim SDK, I started modelling the fuselage last night- slow going flicking between the course and model-
TIP: If you want to further enhance your Blender plane building skills, may I invite you to join the FsDeveloper forum (for free) over here: - https://www.fsdeveloper.com/forum/
That is where "the best of the best"in the fligthsim business meet and exchange ideas, concepts.
TIP4; THE ultimate Blender for building aircraft book/ website can be found over here:
- http://airplanes3d.net/index_e.html
Now get that aircraft on the runway pilot! You are cleared for take-off
TIP2: here you can see my own building efforts to create an YF-16 on
FsDeveloper:
https://www.fsdeveloper.com/forum/threads/wip-general-dynamics-%e2%80%9cyf-16-prototype%e2%80%9d-project.440049/
Flickr:
- https://www.flickr.com/photos/yf16_prototype/albums/
Enjoy!
TIP@: Must watch Youtube video channel from Kris Pyatt on using Blender to create flight-sim aircraft
- https://www.youtube.com/user/kpgamemods/videos
TIP: If you want to further enhance your Blender plane building skills, may I invite you to join the FsDeveloper forum (for free) over here:
- https://www.fsdeveloper.com/forum/
That is where "the best of the best"in the fligthsim business meet and exchange ideas, concepts.
They also have a great Blender section:
-https://www.fsdeveloper.com/forum/forums/blender.136/
where you can continue to learn from the pro's
Next phase is to add the shrinkwrap modifier to cut out the cockpit